September 14, 2011 archive

reading response week2

What do Prototypes Prototype? Stephanie Houde and Charles Hill Apple Computer, Inc. Cupertino, CA, USA s.houde@ix.netcom.com, hillc@ix.netcom.com A Prototype of design is that we put draft, idea, layout and other considerations outlined in this stage, so that communication between the developer and user become more related. It is essential for developer to understand what exactly …

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7 in 7: Day 1: Fancy Coffee

I had to pick a disposable object that I use everyday and turn it into something reusable.    

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1 Circuit Bending

Adding a jack and a potentiometer to a sound-making toy to control the volume, and amplify it. (In a way I want to distort the sound entirely instead) For this 7×7 project I wanted to make a circuit or an electricity related experiment. Forrest Mims III is one of my greatest inspirations, since I was …

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week2 readings (prototyping)

The gist of the readings seem to be more or less the same; which is a discussion of what prototyping is, the language of prototyping and different types of prototyping. What I found most interesting about all the readings – in particular, ‘cardboard computers’, is the near constant use of the word ‘tools’ (as opposed …

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7×7: 1: How To Make Tea Using a Pulley

Incorporating an artifice into a mundane daily task. Introduction: We have been reading a lot about technology “taking over” and about the “artificial” increasingly blending with our definition of the “natural.” I wanted to play on the idea of how our every day, mundane tasks can be taken over by a machine or some kind …

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Day 1: 7-in-7

I chose two constraints for myself, the main one being mapping.  I wanted to experiment with how many different ways I could map virtually the same ( or similar) experience. I will basically map each of my days, focusing on a new perspective each time. The other constraint I made for myself was to use …

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7 in 7- Project # 1: The Seeker App

 Introducing, the Seeker App There are usually two things everyone looks for before they leave the house.  Their keys or their phone.  With some, they forget where they are which becomes a nuisance.  Hence the Seeker App. Goal:  You can find your keys when you press the Seeker App on your phone.  Also, if you …

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1st of 7 in 7

PICK OUT THE BLACK The project is a simple processing tool that presents a few images of “black” people. The instructions say: “pick out the black,” even this very verbiage will cause some discomfort. With your mouse, as your scroll over these pictures the RGB vaules are picked out and the color is displayed in a box. Roll …

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