September 21, 2011 archive

7:2 Semi-failed Attempt – Sound Generator

In this attempt to recreate Forrest Mims III’s Sound Effects Generator, I was able to attain a frequency change. In the schematic there are 2 pontetiometers, one oscillates a frequency and the other changes it. Somehow the first oscillation did not work. I revised all the connections about 15 times, and could not find the …

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The Design of Things We Need and Why

“The Design of Everyday Things”, Donald Norman (excerpt) Norman explains the psychology of everyday things, where he denotes that interactive objects have to be visible in context to be a functional design. In using psychology, designers can predict what actions users will inherently try first. Once these actions have been declared, then the designer should …

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of.codes for 1/7 catapillar & 5/7 debussy audiovisualisation

Figured I’ll share these in the spirit of uh… opensource???? Anyway I hope someone finds it useful! I didn’t write it very neatly because I was in a hurry (like the debussy one, I should’ve probably made a class/.ccp just for circles and used a forloop for the mapping oops…) but it works and can …

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1/7 catapillar game

picture

I just realised I started with 2/7 without uploading project 1!!! Intially I was going to do the 365 photos in a day, but my phone crashed after the 280+ photo so I decided to make a simple protoype game instead   catapillargame It’s based on the game called Snake, where the snake grows bigger …

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7/7, the last project ,is…………….the emotion of NATURE.

Finally, I finished the 7th project. For this last project in 7 in 7, I focused on the emotion of Nature. So I used some samples from nature sounds(including the birds’ sound and the water’s sound etc.) to describe and imagine, try to feel the nature’s emotion, flow and movement. Try to imagine the feeling …

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6/7: emotion—”MISS”

The 6th emotion and feeling to describe is ”I miss you”. I used guitar to describe this kinda feeling. The constrain is also that the time spending on making this song would not over 1 hour. “I Miss You”  

Permanent link to this article: http://interface2011.coin-operated.com/2011/09/67-emotion-miss/

5/7: emotion—Get High !

The fifth emotion and feeling to describe is ”Hiiiiigh ” The constrain is : To make a music to describe the ”high” feeling in a club. The music must includes some voice samples, and the time spend on making music must not over 1 hour. Let’s Get High        

Permanent link to this article: http://interface2011.coin-operated.com/2011/09/57-emotion-get-high/

4/7: emotion—”Easily relaxed,like a cork”

The 4th project, the emotion and feeling to describe is ‘’the easily relaxed, like a cork‘’, just like in a beautiful village, sitting outside and enjoy the beautiful sunshine and some awesome Chinese tea. I give myself this constrain: make a music to describe this emotion and feeling, and the time spend on making it …

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Permanent link to this article: http://interface2011.coin-operated.com/2011/09/47-emotion-easily-relaxedlike-a-cork/

7/7 7:Portable Light Show Device (and my homage to robots and all the artifice that we depend on)

Project 7: How To Create A Light Show On The Go For my last piece, I wanted to sum up the underlying concept for all of my 7×7 projects and  to pay homage to “robots” and all the useless artifice that we depend on so much. This video is a celebration of all that man …

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7/7 easy chocolate&lemon crunch frozen yoghurt

I love froyo!!! It’s one of the ‘new’ things I learnt to like in ny, I didn’t have any back home….. then during bootcamp, I made friends with a bunch of people from hawaii/cali and from them converted to a froyo addict lol Anyway I realised I was spending way too much money on pinkberry, …

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