Reading Commentary Week#4: Harnessing the Power of Feedback Loops by Thomas Goetz

This article has been extremely interesting to read.  Mainly because I’ve never encountered the terminology of “Feedback Loops” before.  I had an idea of what it does and what it was for, but I was never told that’s what it’s called.

Goetz starts off by writing about the speed meter in Orange County.  Coming from L.A. I’ve passed through a lot of those, where most of them would blink out the words “slow down” when you go over the actual speed limit on a particular block.  I for one have slowed down considerably mainly because something made me aware conveniently.  I didn’t have to look at the speed limit posts and also my dashboard to figure out if my speed was correct or not.  I marveled at the convenience as well as the availability of the information.

I agree a lot with what Goetz talks about.  The more I read, the more I realized that feedback loops were interesting and necessary, especially when he explains “giving individuals a clear goal and means to evaluate their progress toward that goal greatly increased the likelihood that they would achieve it.”  As humans we’ve got a lot of distractions and chaos, that we loose balance, as a backlash from our actions.  But at the same time, we’re self-regulating beings.  And in order for us to regulate ourselves, we need to be made aware of it in a “none-threatening” manner so people won’t need to rebel or be passive. Therefore, the idea of feedback loops are helpful guidelines.

How it works really is simple.  It measures.

Behaviors are measured, captured, information is compiled, which then illuminates the human consciousness, person becomes aware or educated and the individual will take a course of action or makes some kind of choice.

I’m glad to have read this article.  Because as a designer, I am a believer in good design that helps and solves problems.  The examples he provided from speed regulators, medical and energy efficiency were inspiring.  And frankly, I hope to be one of these individuals that would come up with something that help solve a problem or at least control chaos.

Permanent link to this article: http://interface2011.coin-operated.com/2011/09/reading-commentary-week4-harnessing-the-power-of-feedback-loops-by-thomas-goetz/

7-in-7 Presentation

7in7

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7in7 #7 Water Waves with Music

I am trying to use Processing to finish this project. I am not good at Processing, I tried something I never did before to use AudioPlayer. Just a try, I only changed the colors and waves.

Here is the address of the testing: http://www.openprocessing.org/visuals/checkVisual.php?visualID=38616

Here is the video for the water waves: Water Waves with Music

Permanent link to this article: http://interface2011.coin-operated.com/2011/09/7in7-%ef%bc%837-water-waves-in-music/

7in7 – Intro: Money [Mani!]

My presentation intro for 7-in7 (a bit narcissist, I know)

Money

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7in7 – 7: Maker Faire

There was this DJ at Maker Faire near the food area who was playing awesome music. I recorded a bit and expanded it.

7in7-7

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reading response week3

Why We Need Things” by Mihaly Csikszentmihalyi

I always believe in the great picture that technology is supposed to help benefit human being even there is some serious side effects. After reading Why We Need Things” by Mihaly Csikszentmihalyi, I think there exist a huge hole in my belief. First of all, I underestimate how we depend on every technology outcome. The reason is simple: I take them for granted.

The article gives a strong point to demonstrate the power of objects. Technology in the world stabilizes the society and life. In one-way or another, objects do change our view rapidly. Today, a person can project personal value into physical things like high-tech product as an economic pointer. It sounds like a reasonable infer. It is, however, not always correct.  Another issue we talk about is how feeling change our view into physical things.  When we put feeling and personal attachment into daily words, it is very easy that feeling change our view into physical things.

It is very interesting to know about the thought that we need solidity things to prove ourselves, or strength our memory, exhibit beauty. We have digital cameras to record and put on Facebook so that people will notice and give response; makeup to stress a very abstract value of beauty and fashion; Discipline is a solution to go as the article described. But it’s not enough. We need more than self-discipline. Based on a speech from Harvard opening class: Positive psychology, the self-discipline we have right now is what we are going to have. It will be too difficult to change one’s view of personal value. What we need to do is put out attention into other activity. But what should it be?

Still, it’s not always the case like what article said, or at least there are some minor question I do not understand completely. If an Olympic athlete enjoys marathon and keeps running, what exactly is the object that athlete focus on? It occurs to me that we are focusing our attention in only technology that we almost forget intrinsic value of ourselves. It is true that we have something labeled as “priceless” like emotion or thoughts and they do not always connect to objects but related to human instead. Is the whole article just prove itself: that the more attachment you notice something, the more you engage in the activity like trying pulled out the answer of how objects affects human?

The Computer Revolution Hasn’t Happened Yet” Alan Kay

 

”You don’t need a browser.” said by Alan Kay.

I was impressed by Kay’s object-oriented idea because it was 1998.His ideas are very innovative. He discussed some of the technique problems and programming at that time. I guess he is actually delivering speech to student learning computer science so he encourage us to think outside the box of existing technique. Some of the words is not comprehensive to people who are not familiar with programming like C++ story and sentence ”The worst is making an operating system for ten years that appears to work.” More or less, I think he pointed out that we have to look back and understand what we were doing and focus on the concept of future deign.

Design should provide a good service to human welfare instead of a compromise of existing technique. These problems including problem like JAVA failed people to imagine what the great picture is have caused some conflicts in user experience. But it’s there and survived. This aspect is a reflection on designing progress. The more liberated one worrying about practical form, the more one limited by the constraints. So I think he gave many example to think and deal with another way. His diagram of Two ways to look at something is quite interesting. There seems to exist a fuzzy zone between abstract idea and data structure and procedure. It’s quite common in our design, too. Sometimes, we think in a straight mind but actually not. I think designing something original is quite difficult and need more time to fix technique problem until everything is organized in integrity. Unfortunately, we probably will not have enough time during at school but will have to deal it in long run.

“The Design of Everyday Things”, Donald Norman 

 

Some of the example from Norman is quite interesting. We do facing with a lot of new products that are both interesting and confusing. But reading His article makes me wonder where should the development of interaction goes. How should I learn from these what he called “bad design.” Back in my country, industrial design or product design is separated from design field but in engineering or science department because companies and school value practical matter like function and marketing. It just occur to me that interface has related to too many field of studies. If I want a artificial intelligence robot, I might need computer science knowledge or a group of programmer to implement it. So, what exactly should we focus on when studying interface? Norman has a lot of books studying on daily object like how these objects give user different experience like emotional response. Of course there are other things he present in the example.

A good design is a design that hardly being notice. That is, it perfectly blends in the natural scenario. It explains the concept of “technology should benefits human kind.” However, the word benefit can have different meaning when we face different people. Is there exists a protocol for human that perceive object and decide to react in same response? Probably not. Everyone is unique in some way. Instead, we give instruction and learned how to use it.

For instance, I never understand which switch will correspond to the square gas stove since there is no sign to know. So we learn to use it. When do learning become an obstacle using daily stuff? Or it merely conflicts what we expected to do so that we called it “bad design.”I think there is a strict definition of “function.” If people expect something to be normally functional, this object should fit under the def­­inition and be carefully evaluated. No one will expect a leaking mug. So do I. It can be interesting but not in good shape. If someone found the leaking spot, he/she might start to fix the hole or simple change another cup. If the leaking has some meaning like a face to smile and can communicate to user in an agreement between them, then the hole will viewed as meaningful and be viewed it is a good design. It will not go under the definition “It’s should have function.” It’s the definition of what it should be use decide the meaning of design. But who decide whether an object can interact with its user perfectly? Market? User? This is very confusing when some “good” design has been viewed as “bad” design because people evaluate stuff from different angle. I believe majority consensus plays a role on this part. To me, definition of design does not become clear but just complicated.

Permanent link to this article: http://interface2011.coin-operated.com/2011/09/reading-response-week3/

7in7 – 6: Business meeting

So, it’s Saturday and I ride my bike to lower east side where I’m meeting two friends to discuss a website. The weather is really nice and I feel alright.

7in7-6

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7in7 – 5: Party [Ma Baker!]

for this project, I recorded a bit of ambient noise plus the music going on at my party, building a bit of melody on top of “Ma Baker” by Boney M!

7in7-5

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7in7 #6 AE Play with water

I tried to use After Effects to do this video.

I recorded a shot video by mac motion eye. Then I tried to make it more fancy in After Effects.

At first, I thought it might not too difficult, but it really cost a lot of time. It was difficult to control the waves, bot the rotations and ripples. And here was a but when I working with AE, I could not render it. I awfully tried many times, when I rendered it, AE always shut down. I only get 17 seconds video.

Effects: Fractal Noise + Ripple

  • Testing picture.

 

 

Here is the finished video: Play Water 17 Seconds

 

Permanent link to this article: http://interface2011.coin-operated.com/2011/09/7in7-6-ae-play-with-water/

Readings: Week 3

Readings

Why We Need Things

I really enjoyed this article because i’m interested in people’s relationships with objects. My idea for a project was to catalogue everything I own and the story behind the object. Living in NYC, I feel like most people don’t own a lot because of the small living spaces and having to move all the time. It also adds more value to what you have and why you still have it.

The studies they did seem to be a bit out dated because they are saying what women are interested in compared to men. I think now things are much different, if you ask a man and a women now what their most valuable possession is they will most likely say their cell phone or computer. These objects have become extensions of our selfs and out memories.

The idea of hoarding your item has become more prominent because of the amount of items we by, yet some people dispose of everything immediately after. I know for myself and friends we all have multiple computers because we had to purchase a new one. The old one still runs but isn’t as up to date as the new one.

Working at a popular computer store I feel like I am on the front lines of consumerism. People come in asking for a product not even caring what it is used for or what it can do just because they “hear” how popular it is and how many people have it. You see this happen with very wealthy people, they hear a new model of a computer is out so they want to buy it. What happens to their old computer? I have no idea, some lucky person is going to find it in their garbage.

Overall, this article was the most interesting to me because it’s something I have been thinking about a lot in my own life and others around me. Are we the objects we posses? Do these objects make up who we are? How does technology relate to any of this.

 

Ten Thousand Everyday Things

I never thought of doors as being bad design. The idea of “if it has to have a sign for instruction then it is bad design” is a completely new concept to me. With most doors though you can either push it or pull it to get the results you want. I think that may be why electric doors were invented. The problem with those doors are the sensors sometimes lag and people walk right into them. The solution has created a whole new problem.

Door knobs are an interesting everyday thing because we use them so often and there are so many different kinds. Maybe doors have bad design because of the doorknobs. In some states the rounded doorknobs have to be replaced because they are harder to the handicap to use.

Scissors are a great example of what good design is because when holding it you know what is expected. Most tools used to construction could also be see as good design, hammers, saws, screw drivers, etc. Just from holding the object you understand how it should be used.

Permanent link to this article: http://interface2011.coin-operated.com/2011/09/readings-week-3/